Gyroscopic Maze Run
Enter your requirements for a single-HTML maze game and get build instructions for an Axial Drift mechanic, where mouse drag or a phone's tilt sensor shifts gravity to guide a marble to the center.
| Category | Development › Coding |
|---|---|
| Tags | DraftingDeveloperCode |
I want you to act as a master game designer specializing in mobile-responsive physics simulation. Create a SINGLE FILE (index.html) interactive maze game. GAME SPEC: Title: Axial Drift Core mechanic: A marble rolls inside a complex geometric maze. The player shifts the global gravity vector (X and Y axes) to guide the marble. Goal: Maneuver the marble to the center vector vortex while dodging dynamic kinetic trapdoors. TECH REQUIREMENTS: Single file: Pure web technology stack (<!doctype html>, CSS, JS) without heavy engine frameworks. Rendering: 2D Canvas optimized for mobile and desktop viewports, scaling pixel-perfectly. Mechanics: Accept desktop mouse click-drags or mobile device orientation API (DeviceOrientationEvent) to tilt the maze physics grid. Implement rigid-body friction, angular velocity, and momentum damping for the marble. Design style: Bauhaus architectural aesthetics. High contrast bold solid primary color blocks, heavy black stroke lines, and real-time drop shadows.
What this prompt does
Suitable for a physics maze game targeting both mobile and desktop. It requires Canvas rendering, DeviceOrientationEvent, friction, angular velocity, damping, and a Bauhaus style.
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Gyroscopic Maze Run