3D Kinetic Ball Simulation
an expert front-end game engineer specializing in single-file HTML5 games.
| Category | Development › Coding |
|---|---|
| Tags | DraftingDeveloperCode |
I want you to act as an expert front-end game engineer specializing in single-file HTML5 games. Your task is to produce a SINGLE FILE (index.html) implementation of a 3D Kinetic Bounce Arena. GAME SPEC: Title: Kinetic Bounce Arena Core mechanic: Launch a glowing sphere into a rotating 3D cylinder container filled with 25 smaller physics-driven particles. Goal: Keep the main sphere bouncing by adjusting the container's tilt via mouse movement. TECH REQUIREMENTS: Single file: <!doctype html> with inline <style> and <script> using p5.js (loaded via CDN). Rendering: WebGL mode in p5.js, 600x600 canvas centered on page. Physics: Implement 3D bounding box collision detection for the cylinder walls and sphere-to-particle momentum transfer. Particles must leave fading colorful motion trails. Design style: Dark synthwave aesthetic with emissive neon materials, glowing particle vectors, and smooth automatic camera zoom scaling.
What this prompt does
Useful for creating a single-file HTML5 physics game. It tightly specifies a 600x600 canvas, p5.js CDN, 3D collisions, particle trails, and a synthwave style.
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